PokeRogue Pokedex /
Mega Gardevoir
View Mega Gardevoir's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Mega Gardevoir Pokédex Data
| key | value |
|---|---|
Type | Psychic Fairy |
Starter Cost | 3 |
Weight | 48.4 kg |
Biomes | |
Ability | |
Pixilate Normal-type moves become Fairy-type moves. The power of those moves is boosted a little. |
Mega Gardevoir Base Stats
| key | value |
|---|---|
HP | 68 |
Attack | 85 |
Defense | 65 |
Sp. Atk | 165 |
Sp. Def | 135 |
Speed | 100 |
BST | 618 |
Mega Gardevoir Evolution
Mega Gardevoir Type Chart
Psychic Type Strength
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting2
Poison2
Ground1
Flying1
Psychic0.5
Bug1
Rock1
Ghost1
Dragon1
Dark0
Steel0.5
Fairy1
Fairy Type Strength
Normal1
Fire0.5
Water1
Electric1
Grass1
Ice1
Fighting2
Poison0.5
Ground1
Flying1
Psychic1
Bug1
Rock1
Ghost1
Dragon2
Dark2
Steel0.5
Fairy1
Psychic + Fairy Type Weakness
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting0.25
Poison2
Ground1
Flying1
Psychic0.5
Bug1
Rock1
Ghost2
Dragon0
Dark1
Steel2
Fairy1
Mega Gardevoir Egg Moves
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Psyblade | Psychic | Physical | 80 | 100 | 15 | The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain. |
| Bitter Blade | Fire | Physical | 90 | 100 | 10 | The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target. |
| No Retreat | Fighting | Status | - | - | 5 | This move raises all the user's stats but prevents the user from switching out or fleeing. |
| Boomburst | Normal | Special | 140 | 100 | 10 | The user attacks everything around it with the destructive power of a terrible, explosive sound. |
Mega Gardevoir Moves learned by level up
Total 21 move
| Level | Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|---|
| 0 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| 1 | Misty Terrain | Fairy | Status | - | - | 10 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| 1 | Healing Wish | Psychic | Status | - | - | 10 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| 1 | Charm | Fairy | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| 1 | Mystical Fire | Fire | Special | 75 | 100 | 10 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
| 1 | Heal Pulse | Psychic | Status | - | - | 10 | The user emits a healing pulse that restores the target's HP by up to half of its max HP. |
| 1 | Growl | Normal | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| 1 | Disarming Voice | Fairy | Special | 40 | - | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| 1 | Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 1 | Confusion | Psychic | Special | 50 | 100 | 25 | The target is hit by a weak telekinetic force. This may also confuse the target. |
| 9 | Hypnosis | Psychic | Status | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| 12 | Draining Kiss | Fairy | Special | 50 | 100 | 10 | The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. |
| 15 | Teleport | Psychic | Status | - | - | 20 | The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. |
| 18 | Psybeam | Psychic | Special | 65 | 100 | 20 | The target is attacked with a peculiar ray. This may also leave the target confused. |
| 23 | Life Dew | Water | Status | - | - | 10 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. |
| 28 | Wish | Normal | Status | - | - | 10 | One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP. |
| 35 | Calm Mind | Psychic | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| 42 | Psychic | Psychic | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
| 49 | Moonblast | Fairy | Special | 95 | 100 | 15 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| 56 | Dream Eater | Psychic | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. |
Mega Gardevoir Moves learned by TM/HM
Total 92 move
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Mega Punch | Normal | Physical | 80 | 85 | 20 | The target is slugged by a punch thrown with muscle-packed power. |
| Fire Punch | Fire | Physical | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| Ice Punch | Ice | Physical | 75 | 100 | 15 | The target is punched with an icy fist. This may also leave the target frozen. |
| Thunder Punch | Electric | Physical | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| Mega Kick | Normal | Physical | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
| Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Psybeam | Psychic | Special | 65 | 100 | 20 | The target is attacked with a peculiar ray. This may also leave the target confused. |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Thunderbolt | Electric | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| Thunder Wave | Electric | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Psychic | Psychic | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
| Night Shade | Ghost | Special | - | 100 | 15 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Confuse Ray | Ghost | Status | - | 100 | 10 | The target is exposed to a sinister ray that triggers confusion. |
| Light Screen | Psychic | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| Reflect | Psychic | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Metronome | Normal | Status | - | - | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Swift | Normal | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Dream Eater | Psychic | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. |







