PokeRogue Pokedex /
Grapploct
View Grapploct's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
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Grapploct Pokédex Data
key | value |
---|---|
Type | ![]() |
Starter Cost | 3 |
Weight | 39 kg |
Biomes | |
Ability | Limber Its limber body protects the Pokémon from paralysis. |
Technician Powers up the Pokémon's weaker moves. |
Grapploct Base Stats
key | value |
---|---|
HP | 80 |
Attack | 118 |
Defense | 90 |
Sp. Atk | 70 |
Sp. Def | 80 |
Speed | 42 |
BST | 480 |
Grapploct Evolution
Grapploct Type Chart
Fighting Type Strength
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2
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1
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1
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1
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1
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2
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1
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0.5
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1
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0.5
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0.5
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0.5
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2
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0
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1
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2
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2
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0.5
Fighting Type Weakness
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1
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1
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1
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1
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1
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1
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1
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1
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1
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2
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2
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0.5
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0.5
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1
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1
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0.5
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1
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2
Grapploct Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Storm Throw | ![]() | ![]() | 60 | 100 | 10 | The user strikes the target with a fierce blow. This attack always results in a critical hit. |
Jet Punch | ![]() | ![]() | 60 | 100 | 15 | The user summons a torrent around its fist and punches at blinding speed. This move always goes first. |
Mach Punch | ![]() | ![]() | 40 | 100 | 30 | The user throws a punch at blinding speed. This move always goes first. |
Surging Strikes | ![]() | ![]() | 25 | 100 | 5 | The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. |
Grapploct Moves learned by level up
Total 14 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
0 | Octolock | ![]() | ![]() | - | 100 | 15 | The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn. |
1 | Bind | ![]() | ![]() | 15 | 85 | 20 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
1 | Leer | ![]() | ![]() | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
1 | Octazooka | ![]() | ![]() | 65 | 85 | 10 | The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy. |
1 | Rock Smash | ![]() | ![]() | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
1 | Feint | ![]() | ![]() | 30 | 100 | 10 | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
15 | Detect | ![]() | ![]() | - | - | 5 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
20 | Brick Break | ![]() | ![]() | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
25 | Bulk Up | ![]() | ![]() | - | - | 20 | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
30 | Submission | ![]() | ![]() | 80 | 80 | 20 | The user grabs the target and recklessly dives for the ground. This also damages the user a little. |
35 | Taunt | ![]() | ![]() | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
40 | Reversal | ![]() | ![]() | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
45 | Superpower | ![]() | ![]() | 120 | 100 | 5 | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
50 | Topsy-Turvy | ![]() | ![]() | - | - | 20 | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |
Grapploct Moves learned by TM/HM
Total 48 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Mega Punch | ![]() | ![]() | 80 | 85 | 20 | The target is slugged by a punch thrown with muscle-packed power. |
Ice Punch | ![]() | ![]() | 75 | 100 | 15 | The target is punched with an icy fist. This may also leave the target frozen. |
Body Slam | ![]() | ![]() | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Hydro Pump | ![]() | ![]() | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
Surf | ![]() | ![]() | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
Hyper Beam | ![]() | ![]() | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Dig | ![]() | ![]() | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
Double Team | ![]() | ![]() | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Waterfall | ![]() | ![]() | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
Rest | ![]() | ![]() | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Substitute | ![]() | ![]() | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Snore | ![]() | ![]() | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Reversal | ![]() | ![]() | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
Protect | ![]() | ![]() | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Scary Face | ![]() | ![]() | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
Endure | ![]() | ![]() | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Attract | ![]() | ![]() | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Sleep Talk | ![]() | ![]() | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
Return | ![]() | ![]() | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
Frustration | ![]() | ![]() | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |