PokeRogue Pokedex /
Kricketune
View Kricketune's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Kricketune Pokédex Data
| key | value |
|---|---|
Type | Bug |
Starter Cost | 1 |
Weight | 25.5 kg |
Biomes | |
Ability | Swarm Powers up Bug-type moves when the Pokémon's HP is low. |
Technician Powers up the Pokémon's weaker moves. |
Kricketune Base Stats
| key | value |
|---|---|
HP | 77 |
Attack | 85 |
Defense | 51 |
Sp. Atk | 55 |
Sp. Def | 51 |
Speed | 65 |
BST | 384 |
Kricketune Evolution
Kricketune Type Chart
Bug Type Strength
Normal1
Fire0.5
Water1
Electric1
Grass2
Ice1
Fighting0.5
Poison0.5
Ground1
Flying0.5
Psychic2
Bug1
Rock1
Ghost0.5
Dragon1
Dark2
Steel0.5
Fairy0.5
Bug Type Weakness
Normal1
Fire2
Water1
Electric1
Grass0.5
Ice1
Fighting0.5
Poison1
Ground0.5
Flying2
Psychic1
Bug1
Rock2
Ghost1
Dragon1
Dark1
Steel1
Fairy1
Kricketune Egg Moves
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Bonemerang | Ground | Physical | 50 | 90 | 10 | The user throws the bone it holds. The bone loops around to hit the target twice—coming and going. |
| Victory Dance | Fighting | Status | - | - | 10 | The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats. |
| Stone Axe | Rock | Physical | 65 | 90 | 15 | The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target. |
| Population Bomb | Normal | Physical | 20 | 90 | 10 | The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row. |
Kricketune Moves learned by level up
Total 16 move
| Level | Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|---|
| 0 | Fury Cutter | Bug | Physical | 40 | 95 | 20 | The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| 1 | Growl | Normal | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| 1 | Bide | Normal | Physical | - | - | 10 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| 14 | Absorb | Grass | Special | 20 | 100 | 25 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 18 | Sing | Normal | Status | - | 55 | 15 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| 22 | Focus Energy | Normal | Status | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
| 26 | Slash | Normal | Physical | 70 | 100 | 20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 30 | X-Scissor | Bug | Physical | 80 | 100 | 15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| 34 | Screech | Normal | Status | - | 85 | 40 | An earsplitting screech harshly lowers the target's Defense stat. |
| 36 | Fell Stinger | Bug | Physical | 50 | 100 | 25 | When the user knocks out a target with this move, the user's Attack stat rises drastically. |
| 38 | Taunt | Dark | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 42 | Night Slash | Dark | Physical | 70 | 100 | 15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| 44 | Sticky Web | Bug | Status | - | - | 20 | The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle. |
| 46 | Bug Buzz | Bug | Special | 90 | 100 | 10 | The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. |
| 50 | Perish Song | Normal | Status | - | - | 5 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
Kricketune Moves learned by TM/HM
Total 56 move
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| Cut | Normal | Physical | 50 | 95 | 30 | The target is cut with a scythe or claw. |
| Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Strength | Normal | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
| Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Screech | Normal | Status | - | 85 | 40 | An earsplitting screech harshly lowers the target's Defense stat. |
| Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Focus Energy | Normal | Status | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
| Leech Life | Bug | Physical | 80 | 100 | 10 | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| Flash | Normal | Status | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. |
| Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Mud-Slap | Ground | Special | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Endure | Normal | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| False Swipe | Normal | Physical | 40 | 100 | 40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Swagger | Normal | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |



