PokeRogue Pokedex /
Lechonk
View Lechonk's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
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Lechonk Pokédex Data
key | value |
---|---|
Type | ![]() |
Starter Cost | 2 |
Weight | 10.2 kg |
Biomes | |
Ability | Aroma Veil Protects itself and its allies from attacks that limit their move choices. Gluttony Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual. |
Thick Fat The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves. |
Lechonk Base Stats
key | value |
---|---|
HP | 54 |
Attack | 45 |
Defense | 40 |
Sp. Atk | 35 |
Sp. Def | 45 |
Speed | 35 |
BST | 254 |
Lechonk Evolution
Lechonk Type Chart
Normal Type Strength
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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0.5
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0
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1
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1
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0.5
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1
Normal Type Weakness
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1
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1
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1
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1
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1
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1
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2
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1
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1
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1
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1
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1
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1
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0
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1
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1
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1
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1
Lechonk Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Milk Drink | ![]() | ![]() | - | - | 5 | The user restores its own HP by up to half of its max HP. |
Blazing Torque | ![]() | ![]() | 80 | 100 | 10 | The user revs their blazing engine into the target. This may also leave the target with a burn. |
Fillet Away | ![]() | ![]() | - | - | 10 | The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP. |
Multi-Attack | ![]() | ![]() | 120 | 100 | 10 | Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type. |
Lechonk Moves learned by level up
Total 13 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | ![]() | ![]() | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
1 | Tail Whip | ![]() | ![]() | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. |
5 | Disarming Voice | ![]() | ![]() | 40 | - | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
8 | Echoed Voice | ![]() | ![]() | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
12 | Mud Shot | ![]() | ![]() | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
15 | Covet | ![]() | ![]() | 60 | 100 | 25 | The user endearingly approaches the target, then has a 30% chance to steal the target's held item. |
17 | Dig | ![]() | ![]() | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
21 | Headbutt | ![]() | ![]() | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
24 | Yawn | ![]() | ![]() | - | - | 10 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
27 | Take Down | ![]() | ![]() | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
30 | Work Up | ![]() | ![]() | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
32 | Uproar | ![]() | ![]() | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
35 | Double-Edge | ![]() | ![]() | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Lechonk Moves learned by TM/HM
Total 39 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Body Slam | ![]() | ![]() | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Take Down | ![]() | ![]() | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Double-Edge | ![]() | ![]() | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Dig | ![]() | ![]() | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
Double Team | ![]() | ![]() | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Rest | ![]() | ![]() | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Super Fang | ![]() | ![]() | - | 90 | 10 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
Substitute | ![]() | ![]() | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Thief | ![]() | ![]() | 60 | 100 | 25 | The user attacks and has a 30% chance to steal the target's held item simultaneously. |
Curse | ![]() | ![]() | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
Protect | ![]() | ![]() | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Mud-Slap | ![]() | ![]() | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Endure | ![]() | ![]() | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Attract | ![]() | ![]() | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Sleep Talk | ![]() | ![]() | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
Return | ![]() | ![]() | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
Frustration | ![]() | ![]() | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
![]() | ![]() | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Rain Dance | ![]() | ![]() | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
Sunny Day | ![]() | ![]() | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |