PokeRogue Pokedex /
Lugia
View Lugia's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Lugia Pokédex Data
| key | value |
|---|---|
Type | Psychic Flying |
Starter Cost | 8 |
Weight | 216 kg |
Biomes | |
Ability | Pressure By putting pressure on the opposing Pokémon, it raises their PP usage. |
Multiscale Reduces the amount of damage the Pokémon takes while its HP is full. |
Lugia Base Stats
| key | value |
|---|---|
HP | 106 |
Attack | 90 |
Defense | 130 |
Sp. Atk | 90 |
Sp. Def | 154 |
Speed | 110 |
BST | 680 |
Lugia Evolution
Lugia Type Chart
Psychic Type Strength
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting2
Poison2
Ground1
Flying1
Psychic0.5
Bug1
Rock1
Ghost1
Dragon1
Dark0
Steel0.5
Fairy1
Flying Type Strength
Normal1
Fire1
Water1
Electric0.5
Grass2
Ice1
Fighting2
Poison1
Ground1
Flying1
Psychic1
Bug2
Rock0.5
Ghost1
Dragon1
Dark1
Steel0.5
Fairy1
Psychic + Flying Type Weakness
Normal1
Fire1
Water1
Electric2
Grass0.5
Ice2
Fighting0.25
Poison1
Ground0
Flying1
Psychic0.5
Bug1
Rock2
Ghost2
Dragon1
Dark2
Steel1
Fairy1
Lugia Egg Moves
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Take Heart | Psychic | Status | - | - | 10 | The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats. |
| Stored Power | Psychic | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. |
| Scald | Water | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| Oblivion Wing | Flying | Special | 80 | 100 | 10 | The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target. |
Lugia Moves learned by level up
Total 15 move
| Level | Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|---|
| -1 | Dragon Rush | Dragon | Physical | 100 | 75 | 10 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| 1 | Gust | Flying | Special | 40 | 100 | 35 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| 1 | Whirlwind | Normal | Status | - | - | 20 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 1 | Ancient Power | Rock | Special | 60 | 100 | 5 | The user attacks with a prehistoric power. This may also raise all the user's stats at once. |
| 1 | Weather Ball | Normal | Special | 50 | 100 | 10 | This attack move varies in power and type depending on the weather. |
| 9 | Mist | Ice | Status | - | - | 30 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| 18 | Safeguard | Normal | Status | - | - | 25 | The user creates a protective field that prevents status conditions for five turns. |
| 27 | Calm Mind | Psychic | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| 36 | Extrasensory | Psychic | Special | 80 | 100 | 20 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| 45 | Recover | Normal | Status | - | - | 5 | Restoring its own cells, the user restores its own HP by half of its max HP. |
| 54 | Aeroblast | Flying | Special | 100 | 95 | 5 | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. |
| 63 | Rain Dance | Water | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| 72 | Hydro Pump | Water | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| 81 | Future Sight | Psychic | Special | 120 | 100 | 10 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| 90 | Sky Attack | Flying | Physical | 140 | 90 | 5 | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
Lugia Moves learned by TM/HM
Total 89 move
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Fly | Flying | Physical | 90 | 95 | 15 | The user flies up into the sky and then strikes its target on the next turn. |
| Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Roar | Normal | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Hydro Pump | Water | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Surf | Water | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Ice Beam | Ice | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Blizzard | Ice | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Strength | Normal | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
| Thunderbolt | Electric | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| Thunder Wave | Electric | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunder | Electric | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Psychic | Psychic | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
| Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Light Screen | Psychic | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| Reflect | Psychic | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Waterfall | Water | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |


