PokeRogue Pokedex /
Mega Mawile
View Mega Mawile's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
Mega Mawile Pokédex Data
key | value |
---|---|
Type | Steel Fairy |
Starter Cost | 5 |
Weight | 23.5 kg |
Biomes | |
Ability | Huge Power Doubles the Pokémon's Attack stat. Huge Power Doubles the Pokémon's Attack stat. |
Huge Power Doubles the Pokémon's Attack stat. |
Mega Mawile Base Stats
key | value |
---|---|
HP | 50 |
Attack | 105 |
Defense | 125 |
Sp. Atk | 55 |
Sp. Def | 95 |
Speed | 50 |
BST | 480 |
Mega Mawile Evolution
Mega Mawile Type Chart
Steel Type Strength
Normal
1
Fire
0.5
Water
0.5
Electric
0.5
Grass
1
Ice
2
Fighting
1
Poison
1
Ground
1
Flying
1
Psychic
1
Bug
1
Rock
2
Ghost
1
Dragon
1
Dark
1
Steel
0.5
Fairy
2
Fairy Type Strength
Normal
1
Fire
0.5
Water
1
Electric
1
Grass
1
Ice
1
Fighting
2
Poison
0.5
Ground
1
Flying
1
Psychic
1
Bug
1
Rock
1
Ghost
1
Dragon
2
Dark
2
Steel
0.5
Fairy
1
Steel + Fairy Type Weakness
Normal
0.5
Fire
2
Water
1
Electric
1
Grass
0.5
Ice
0.5
Fighting
1
Poison
0
Ground
2
Flying
0.5
Psychic
0.5
Bug
0.25
Rock
0.5
Ghost
1
Dragon
0
Dark
0.5
Steel
1
Fairy
0.5
Mega Mawile Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Bullet Punch | Steel | Physical | 40 | 100 | 30 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
Magical Torque | Fairy | Physical | 100 | 100 | 10 | The user revs their fae-like engine into the target. This may also confuse the target. |
Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
Double Iron Bash | Steel | Physical | 60 | 100 | 5 | The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch. |
Mega Mawile Moves learned by level up
Total 16 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Astonish | Ghost | Physical | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
1 | Growl | Normal | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
4 | Fairy Wind | Fairy | Special | 40 | 100 | 30 | The user stirs up a fairy wind and strikes the target with it. |
8 | Baton Pass | Normal | Status | - | - | 40 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
12 | Bite | Dark | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
16 | Stockpile | Normal | Status | - | - | 20 | The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |
16 | Spit Up | Normal | Special | - | - | 10 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
16 | Swallow | Normal | Status | - | - | 10 | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |
20 | Sucker Punch | Dark | Physical | 70 | 100 | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
24 | Iron Defense | Steel | Status | - | - | 15 | The user hardens its body's surface like iron, sharply raising its Defense stat. |
28 | Crunch | Dark | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
32 | Sweet Scent | Normal | Status | - | 100 | 20 | A sweet scent that harshly lowers opposing Pokémon's evasiveness. |
36 | Iron Head | Steel | Physical | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
40 | Taunt | Dark | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
44 | Fake Tears | Dark | Status | - | 100 | 20 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
48 | Play Rough | Fairy | Physical | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
Mega Mawile Moves learned by TM/HM
Total 80 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Mega Punch | Normal | Physical | 80 | 85 | 20 | The target is slugged by a punch thrown with muscle-packed power. |
Ice Punch | Ice | Physical | 75 | 100 | 15 | The target is punched with an icy fist. This may also leave the target frozen. |
Thunder Punch | Electric | Physical | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
Mega Kick | Normal | Physical | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Flamethrower | Fire | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
Ice Beam | Ice | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Counter | Fighting | Physical | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
Strength | Normal | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
Solar Beam | Grass | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Fire Blast | Fire | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Super Fang | Normal | Physical | - | 90 | 10 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |