PokeRogue Pokedex /
Petilil
View Petilil's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
Petilil Pokédex Data
key | value |
---|---|
Type | Grass |
Starter Cost | 3 |
Weight | 6.6 kg |
Biomes | |
Ability | Chlorophyll Boosts the Pokémon's Speed stat in harsh sunlight. Own Tempo This Pokémon has its own tempo, and that prevents it from becoming confused. |
Leaf Guard Prevents status conditions in harsh sunlight. |
Petilil Base Stats
key | value |
---|---|
HP | 45 |
Attack | 35 |
Defense | 50 |
Sp. Atk | 70 |
Sp. Def | 50 |
Speed | 30 |
BST | 280 |
Petilil Evolution
Petilil Type Chart
Grass Type Strength
Normal
1
Fire
0.5
Water
2
Electric
1
Grass
0.5
Ice
1
Fighting
1
Poison
0.5
Ground
2
Flying
0.5
Psychic
1
Bug
0.5
Rock
2
Ghost
1
Dragon
0.5
Dark
1
Steel
0.5
Fairy
1
Grass Type Weakness
Normal
1
Fire
2
Water
0.5
Electric
0.5
Grass
0.5
Ice
2
Fighting
1
Poison
2
Ground
0.5
Flying
2
Psychic
1
Bug
2
Rock
1
Ghost
1
Dragon
1
Dark
1
Steel
1
Fairy
1
Petilil Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Thunderous Kick | Fighting | Physical | 90 | 100 | 10 | The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat. |
Sparkling Aria | Water | Special | 90 | 100 | 10 | The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. |
Aqua Step | Water | Physical | 80 | 100 | 10 | The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat. |
Fiery Dance | Fire | Special | 80 | 100 | 10 | Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user's Sp. Atk stat. |
Petilil Moves learned by level up
Total 16 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Absorb | Grass | Special | 20 | 100 | 25 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
1 | Growth | Normal | Status | - | - | 20 | The user's body grows all at once, raising the Attack and Sp. Atk stats. |
3 | Helping Hand | Normal | Status | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
6 | Stun Spore | Grass | Status | - | 75 | 30 | The user scatters a cloud of numbing powder that paralyzes the target. |
9 | Mega Drain | Grass | Special | 40 | 100 | 15 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
12 | Charm | Fairy | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
15 | Magical Leaf | Grass | Special | 60 | - | 20 | The user scatters curious leaves that chase the target. This attack never misses. |
18 | Sleep Powder | Grass | Status | - | 75 | 15 | The user scatters a big cloud of sleep-inducing dust around the target. |
21 | Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
24 | Leech Seed | Grass | Status | - | 90 | 10 | A seed is planted on the target. It steals some HP from the target every turn. |
27 | After You | Normal | Status | - | - | 15 | The user helps the target and makes it use its move right after the user. |
30 | Energy Ball | Grass | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
33 | Synthesis | Grass | Status | - | - | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
36 | Sunny Day | Fire | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
39 | Entrainment | Normal | Status | - | 100 | 15 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
42 | Leaf Storm | Grass | Special | 130 | 90 | 5 | The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Petilil Moves learned by TM/HM
Total 41 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Cut | Normal | Physical | 50 | 95 | 30 | The target is cut with a scythe or claw. |
Solar Beam | Grass | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Dream Eater | Psychic | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. |
Flash | Normal | Status | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. |
Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Endure | Normal | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Charm | Fairy | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
Swagger | Normal | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
Attract | Normal | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Sleep Talk | Normal | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
Heal Bell | Normal | Status | - | - | 5 | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. |
Return | Normal | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
Frustration | Normal | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
Safeguard | Normal | Status | - | - | 25 | The user creates a protective field that prevents status conditions for five turns. |