PokeRogue Pokedex /
Pikachu
View Pikachu's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
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Pikachu Pokédex Data
key | value |
---|---|
Type | ![]() |
Starter Cost | 4 |
Weight | 6 kg |
Biomes | |
Ability | Static The Pokémon is charged with static electricity, so contact with it may cause paralysis. |
Lightning Rod The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk. |
Pikachu Base Stats
key | value |
---|---|
HP | 35 |
Attack | 55 |
Defense | 40 |
Sp. Atk | 50 |
Sp. Def | 50 |
Speed | 90 |
BST | 320 |
Pikachu Evolution
Pikachu Type Chart
Electric Type Strength
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1
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1
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2
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0.5
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0.5
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1
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1
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1
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0
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2
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1
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1
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1
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1
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0.5
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1
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1
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1
Electric Type Weakness
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1
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1
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1
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0.5
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1
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1
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1
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1
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2
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0.5
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1
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1
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1
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1
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1
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1
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0.5
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1
Pikachu Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Rising Voltage | ![]() | ![]() | 70 | 100 | 20 | The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain. |
Splishy Splash | ![]() | ![]() | 90 | 100 | 15 | The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis. |
Floaty Fall | ![]() | ![]() | 90 | 95 | 15 | The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch. |
Thunderclap | ![]() | ![]() | 70 | 100 | 5 | This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack. |
Pikachu Moves learned by level up
Total 21 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Tail Whip | ![]() | ![]() | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. |
1 | Growl | ![]() | ![]() | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
1 | Thunder Shock | ![]() | ![]() | 40 | 100 | 30 | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
1 | Quick Attack | ![]() | ![]() | 40 | 100 | 30 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
1 | Sweet Kiss | ![]() | ![]() | - | 75 | 10 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
1 | Charm | ![]() | ![]() | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
1 | Nasty Plot | ![]() | ![]() | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |
1 | Play Nice | ![]() | ![]() | - | - | 20 | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
1 | Nuzzle | ![]() | ![]() | 20 | 100 | 20 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
4 | Thunder Wave | ![]() | ![]() | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
8 | Double Team | ![]() | ![]() | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
12 | Electro Ball | ![]() | ![]() | - | 100 | 10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
16 | Feint | ![]() | ![]() | 30 | 100 | 10 | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
20 | Spark | ![]() | ![]() | 65 | 100 | 20 | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
24 | Agility | ![]() | ![]() | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
28 | Iron Tail | ![]() | ![]() | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
32 | Discharge | ![]() | ![]() | 80 | 100 | 15 | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
36 | Thunderbolt | ![]() | ![]() | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
40 | Light Screen | ![]() | ![]() | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
44 | Thunder | ![]() | ![]() | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
Pikachu Moves learned by TM/HM
Total 78 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Mega Punch | ![]() | ![]() | 80 | 85 | 20 | The target is slugged by a punch thrown with muscle-packed power. |
Pay Day | ![]() | ![]() | 40 | 100 | 20 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
Thunder Punch | ![]() | ![]() | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
Mega Kick | ![]() | ![]() | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
Body Slam | ![]() | ![]() | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Take Down | ![]() | ![]() | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Double-Edge | ![]() | ![]() | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Surf | ![]() | ![]() | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
Counter | ![]() | ![]() | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
Strength | ![]() | ![]() | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
Thunderbolt | ![]() | ![]() | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
Thunder Wave | ![]() | ![]() | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
Thunder | ![]() | ![]() | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
Dig | ![]() | ![]() | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
Toxic | ![]() | ![]() | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Agility | ![]() | ![]() | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
Double Team | ![]() | ![]() | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Light Screen | ![]() | ![]() | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
Reflect | ![]() | ![]() | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
Focus Energy | ![]() | ![]() | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |