PokeRogue Pokedex /
Mega Sableye
View Mega Sableye's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
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Mega Sableye Pokédex Data
key | value |
---|---|
Type | ![]() ![]() |
Starter Cost | 3 |
Weight | 161 kg |
Biomes | |
Ability | Magic Bounce Reflects status moves instead of getting hit by them. Magic Bounce Reflects status moves instead of getting hit by them. |
Magic Bounce Reflects status moves instead of getting hit by them. |
Mega Sableye Base Stats
key | value |
---|---|
HP | 50 |
Attack | 85 |
Defense | 125 |
Sp. Atk | 85 |
Sp. Def | 115 |
Speed | 20 |
BST | 480 |
Mega Sableye Evolution
Mega Sableye Type Chart
Dark Type Strength
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1
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1
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1
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1
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1
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1
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0.5
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1
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1
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1
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2
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1
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1
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2
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1
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0.5
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1
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0.5
Ghost Type Strength
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0
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1
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1
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1
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1
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1
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1
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1
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1
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1
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2
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1
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1
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2
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1
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0.5
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1
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1
Dark + Ghost Type Weakness
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0
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1
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1
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1

1

1
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0
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0.5
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1
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1
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0
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1
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1
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1
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1
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1
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1
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2
Mega Sableye Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Recover | ![]() | ![]() | - | - | 5 | Restoring its own cells, the user restores its own HP by half of its max HP. |
Topsy-Turvy | ![]() | ![]() | - | - | 20 | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |
Curse | ![]() | ![]() | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
Salt Cure | ![]() | ![]() | 40 | 100 | 15 | The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move. |
Mega Sableye Moves learned by level up
Total 17 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Leer | ![]() | ![]() | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
1 | Scratch | ![]() | ![]() | 40 | 100 | 35 | Hard, pointed, sharp claws rake the target to inflict damage. |
3 | Astonish | ![]() | ![]() | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
9 | Shadow Sneak | ![]() | ![]() | 40 | 100 | 30 | The user extends its shadow and attacks the target from behind. This move always goes first. |
12 | Fake Out | ![]() | ![]() | 40 | 100 | 10 | This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. |
15 | Disable | ![]() | ![]() | - | 100 | 20 | For four turns, this move prevents the target from using the move it last used. |
18 | Detect | ![]() | ![]() | - | - | 5 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
21 | Night Shade | ![]() | ![]() | - | 100 | 15 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
24 | Fury Swipes | ![]() | ![]() | 18 | 80 | 15 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
27 | Knock Off | ![]() | ![]() | 65 | 100 | 20 | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
30 | Quash | ![]() | ![]() | - | 100 | 15 | The user suppresses the target and makes its move go last. |
33 | Shadow Claw | ![]() | ![]() | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
36 | Mean Look | ![]() | ![]() | - | - | 5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
39 | Power Gem | ![]() | ![]() | 80 | 100 | 20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
42 | Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
45 | Shadow Ball | ![]() | ![]() | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
48 | Foul Play | ![]() | ![]() | 95 | 100 | 15 | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. |
Mega Sableye Moves learned by TM/HM
Total 100 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Mega Punch | ![]() | ![]() | 80 | 85 | 20 | The target is slugged by a punch thrown with muscle-packed power. |
Fire Punch | ![]() | ![]() | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
Ice Punch | ![]() | ![]() | 75 | 100 | 15 | The target is punched with an icy fist. This may also leave the target frozen. |
Thunder Punch | ![]() | ![]() | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
Cut | ![]() | ![]() | 50 | 95 | 30 | The target is cut with a scythe or claw. |
Mega Kick | ![]() | ![]() | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
Body Slam | ![]() | ![]() | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Take Down | ![]() | ![]() | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Psybeam | ![]() | ![]() | 65 | 100 | 20 | The target is attacked with a peculiar ray. This may also leave the target confused. |
Hyper Beam | ![]() | ![]() | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Low Kick | ![]() | ![]() | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
Counter | ![]() | ![]() | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
Thunder Wave | ![]() | ![]() | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
Dig | ![]() | ![]() | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
Toxic | ![]() | ![]() | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Psychic | ![]() | ![]() | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
Night Shade | ![]() | ![]() | - | 100 | 15 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
Double Team | ![]() | ![]() | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Confuse Ray | ![]() | ![]() | - | 100 | 10 | The target is exposed to a sinister ray that triggers confusion. |
Light Screen | ![]() | ![]() | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |