PokeRogue Pokedex /
Wailord
View Wailord's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Wailord Pokédex Data
| key | value |
|---|---|
Type | Water |
Starter Cost | 3 |
Weight | 398 kg |
Biomes | |
Ability | Water Veil The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. Oblivious The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts. |
Pressure By putting pressure on the opposing Pokémon, it raises their PP usage. |
Wailord Base Stats
| key | value |
|---|---|
HP | 170 |
Attack | 90 |
Defense | 45 |
Sp. Atk | 90 |
Sp. Def | 45 |
Speed | 60 |
BST | 500 |
Wailord Evolution
Wailord Type Chart
Water Type Strength
Normal1
Fire2
Water0.5
Electric1
Grass0.5
Ice1
Fighting1
Poison1
Ground2
Flying1
Psychic1
Bug1
Rock2
Ghost1
Dragon0.5
Dark1
Steel1
Fairy1
Water Type Weakness
Normal1
Fire0.5
Water0.5
Electric2
Grass2
Ice0.5
Fighting1
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock1
Ghost1
Dragon1
Dark1
Steel0.5
Fairy1
Wailord Egg Moves
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Take Heart | Psychic | Status | - | - | 10 | The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats. |
| Bouncy Bubble | Water | Special | 60 | 100 | 20 | The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by the damage taken by the target. |
| Slack Off | Normal | Status | - | - | 5 | The user slacks off, restoring its own HP by up to half of its max HP. |
| Comeuppance | Dark | Physical | - | 100 | 10 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
Wailord Moves learned by level up
Total 18 move
| Level | Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Soak | Water | Status | - | 100 | 20 | The user shoots a torrent of water at the target and changes the target's type to Water. |
| 1 | Noble Roar | Normal | Status | - | 100 | 30 | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
| 1 | Splash | Normal | Status | - | - | 40 | The user just flops and splashes around to no effect at all... |
| 1 | Growl | Normal | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| 1 | Astonish | Ghost | Physical | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| 1 | Water Gun | Water | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. |
| 15 | Mist | Ice | Status | - | - | 30 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| 18 | Water Pulse | Water | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| 21 | Heavy Slam | Steel | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| 24 | Brine | Water | Special | 65 | 100 | 10 | If the target's HP is half or less, this attack will hit with double the power. |
| 27 | Whirlpool | Water | Special | 35 | 85 | 15 | The user traps the target in a violent swirling whirlpool for four to five turns. |
| 30 | Dive | Water | Physical | 80 | 100 | 10 | Diving on the first turn, the user floats up and attacks on the next turn. |
| 33 | Bounce | Flying | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| 36 | Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| 39 | Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| 44 | Amnesia | Psychic | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. |
| 49 | Hydro Pump | Water | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| 54 | Water Spout | Water | Special | 150 | 100 | 5 | The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. |
Wailord Moves learned by TM/HM
Total 52 move
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Roar | Normal | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Hydro Pump | Water | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Surf | Water | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Ice Beam | Ice | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Blizzard | Ice | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Strength | Normal | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
| Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Self-Destruct | Normal | Physical | 200 | 100 | 5 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| Waterfall | Water | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
| Amnesia | Psychic | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. |
| Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Icy Wind | Ice | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Endure | Normal | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |



