PokeRogue Pokedex /
Zapdos
View Zapdos's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Zapdos Pokédex Data
Zapdos Base Stats
key | value |
---|---|
HP | 90 |
Attack | 90 |
Defense | 85 |
Sp. Atk | 125 |
Sp. Def | 90 |
Speed | 100 |
BST | 580 |
Zapdos Evolution
Zapdos Type Chart
Electric Type Strength

1

1

2

0.5

0.5

1

1

1

0

2

1

1

1

1

0.5

1

1

1
Flying Type Strength

1

1

1

0.5

2

1

2

1

1

1

1

2

0.5

1

1

1

0.5

1
Electric + Flying Type Weakness

1

1

1

1

0.5

2

0.5

1

0

0.5

1

0.5

2

1

1

1

0.5

1
Zapdos Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Weather Ball | ![]() | ![]() | 50 | 100 | 10 | This attack move varies in power and type depending on the weather. |
Calm Mind | ![]() | ![]() | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
Sandsear Storm | ![]() | ![]() | 100 | 80 | 10 | The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn. |
Electro Shot | ![]() | ![]() | 130 | 100 | 10 | The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain. |
Zapdos Moves learned by level up
Total 16 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Peck | ![]() | ![]() | 35 | 100 | 35 | The target is jabbed with a sharply pointed beak or horn. |
1 | Thunder Wave | ![]() | ![]() | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
5 | Thunder Shock | ![]() | ![]() | 40 | 100 | 30 | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
10 | Light Screen | ![]() | ![]() | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
15 | Pluck | ![]() | ![]() | 60 | 100 | 20 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
20 | Agility | ![]() | ![]() | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
25 | Ancient Power | ![]() | ![]() | 60 | 100 | 5 | The user attacks with a prehistoric power. This may also raise all the user's stats at once. |
30 | Charge | ![]() | ![]() | - | - | 20 | The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. |
35 | Drill Peck | ![]() | ![]() | 80 | 100 | 20 | A corkscrewing attack that strikes the target with a sharp beak acting as a drill. |
40 | Roost | ![]() | ![]() | - | - | 5 | The user lands and rests its body. This move restores the user's HP by up to half of its max HP. |
45 | Discharge | ![]() | ![]() | 80 | 100 | 15 | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
50 | Rain Dance | ![]() | ![]() | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
55 | Thunder | ![]() | ![]() | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
60 | Detect | ![]() | ![]() | - | - | 5 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
65 | Magnetic Flux | ![]() | ![]() | - | - | 20 | The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. |
70 | Zap Cannon | ![]() | ![]() | 120 | 50 | 5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
Zapdos Moves learned by TM/HM
Total 65 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Fly | ![]() | ![]() | 90 | 95 | 15 | The user flies up into the sky and then strikes its target on the next turn. |
Take Down | ![]() | ![]() | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Double-Edge | ![]() | ![]() | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Roar | ![]() | ![]() | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Hyper Beam | ![]() | ![]() | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Thunderbolt | ![]() | ![]() | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
Thunder Wave | ![]() | ![]() | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
Thunder | ![]() | ![]() | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
Toxic | ![]() | ![]() | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Agility | ![]() | ![]() | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
Double Team | ![]() | ![]() | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Light Screen | ![]() | ![]() | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
Reflect | ![]() | ![]() | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
Swift | ![]() | ![]() | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Flash | ![]() | ![]() | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. |
Rest | ![]() | ![]() | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Substitute | ![]() | ![]() | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Snore | ![]() | ![]() | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Curse | ![]() | ![]() | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
Protect | ![]() | ![]() | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |