PokeRogue Pokedex /
G-Max Drednaw
View G-Max Drednaw's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
G-Max Drednaw Pokédex Data
key | value |
---|---|
Type | Water Rock |
Starter Cost | 3 |
Weight | 115.5 kg |
Biomes | |
Ability | Strong Jaw The Pokémon's strong jaw boosts the power of its biting moves. Shell Armor A hard shell protects the Pokémon from critical hits. |
Swift Swim Boosts the Pokémon's Speed stat in rain. |
G-Max Drednaw Base Stats
key | value |
---|---|
HP | 115 |
Attack | 150 |
Defense | 110 |
Sp. Atk | 55 |
Sp. Def | 85 |
Speed | 70 |
BST | 585 |
G-Max Drednaw Evolution
G-Max Drednaw Type Chart
Water Type Strength
Normal
1
Fire
2
Water
0.5
Electric
1
Grass
0.5
Ice
1
Fighting
1
Poison
1
Ground
2
Flying
1
Psychic
1
Bug
1
Rock
2
Ghost
1
Dragon
0.5
Dark
1
Steel
1
Fairy
1
Rock Type Strength
Normal
1
Fire
2
Water
1
Electric
1
Grass
1
Ice
2
Fighting
0.5
Poison
1
Ground
0.5
Flying
2
Psychic
1
Bug
2
Rock
1
Ghost
1
Dragon
1
Dark
1
Steel
0.5
Fairy
1
Water + Rock Type Weakness
Normal
0.5
Fire
0.25
Water
1
Electric
2
Grass
4
Ice
0.5
Fighting
2
Poison
0.5
Ground
2
Flying
0.5
Psychic
1
Bug
1
Rock
1
Ghost
1
Dragon
1
Dark
1
Steel
1
Fairy
1
G-Max Drednaw Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Fire Fang | Fire | Physical | 65 | 95 | 15 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
Accelerock | Rock | Physical | 40 | 100 | 20 | The user smashes into the target at high speed. This move always goes first. |
Shell Smash | Normal | Status | - | - | 15 | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
Fishious Rend | Water | Physical | 85 | 100 | 10 | The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled. |
G-Max Drednaw Moves learned by level up
Total 14 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
1 | Bite | Dark | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
1 | Water Gun | Water | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. |
1 | Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
1 | Crunch | Dark | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
1 | Rock Polish | Rock | Status | - | - | 20 | The user polishes its body to reduce drag. This sharply raises the Speed stat. |
1 | Razor Shell | Water | Physical | 75 | 95 | 10 | The user cuts its target with sharp shells. This may also lower the target's Defense stat. |
21 | Headbutt | Normal | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
30 | Counter | Fighting | Physical | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
39 | Jaw Lock | Dark | Physical | 80 | 100 | 10 | This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. |
48 | Liquidation | Water | Physical | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
57 | Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
66 | Head Smash | Rock | Physical | 150 | 80 | 5 | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
G-Max Drednaw Moves learned by TM/HM
Total 71 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Double-Edge | Normal | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Hydro Pump | Water | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
Surf | Water | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
Ice Beam | Ice | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Blizzard | Ice | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Counter | Fighting | Physical | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
Dig | Ground | Physical | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Waterfall | Water | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Super Fang | Normal | Physical | - | 90 | 10 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |