PokeRogue Pokedex /
Gabite
View Gabite's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
Gabite Pokédex Data
key | value |
---|---|
Type | Dragon Ground |
Starter Cost | 4 |
Weight | 56 kg |
Biomes | |
Ability | Sand Veil Boosts the Pokémon's evasiveness in a sandstorm. |
Rough Skin This Pokémon inflicts damage with its rough skin to the attacker on contact. |
Gabite Base Stats
key | value |
---|---|
HP | 68 |
Attack | 90 |
Defense | 65 |
Sp. Atk | 50 |
Sp. Def | 55 |
Speed | 82 |
BST | 410 |
Gabite Evolution
Gabite Type Chart
Dragon Type Strength
Normal
1
Fire
1
Water
1
Electric
1
Grass
1
Ice
1
Fighting
1
Poison
1
Ground
1
Flying
1
Psychic
1
Bug
1
Rock
1
Ghost
1
Dragon
2
Dark
1
Steel
0.5
Fairy
0
Ground Type Strength
Normal
1
Fire
2
Water
1
Electric
2
Grass
0.5
Ice
1
Fighting
1
Poison
2
Ground
1
Flying
0
Psychic
1
Bug
0.5
Rock
2
Ghost
1
Dragon
1
Dark
1
Steel
2
Fairy
1
Dragon + Ground Type Weakness
Normal
1
Fire
0.5
Water
1
Electric
0
Grass
1
Ice
4
Fighting
1
Poison
0.5
Ground
1
Flying
1
Psychic
1
Bug
1
Rock
0.5
Ghost
1
Dragon
2
Dark
1
Steel
1
Fairy
2
Gabite Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Dragon Dance | Dragon | Status | - | - | 20 | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
Bitter Blade | Fire | Physical | 90 | 100 | 10 | The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target. |
Shore Up | Ground | Status | - | - | 5 | The user regains up to half of its max HP. It restores more HP in a sandstorm. |
Thousand Arrows | Ground | Physical | 90 | 100 | 10 | This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground. |
Gabite Moves learned by level up
Total 13 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Sand Attack | Ground | Status | - | 100 | 15 | Sand is hurled in the target's face, reducing the target's accuracy. |
1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
1 | Dragon Breath | Dragon | Special | 60 | 100 | 20 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
1 | Sand Tomb | Ground | Physical | 35 | 85 | 15 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
1 | Dual Chop | Dragon | Physical | 40 | 90 | 15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
18 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
27 | Bite | Dark | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
34 | Slash | Normal | Physical | 70 | 100 | 20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
42 | Dragon Claw | Dragon | Physical | 80 | 100 | 15 | The user slashes the target with huge sharp claws. |
50 | Dig | Ground | Physical | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
58 | Sandstorm | Rock | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
66 | Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
74 | Dragon Rush | Dragon | Physical | 100 | 75 | 10 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
Gabite Moves learned by TM/HM
Total 66 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
Cut | Normal | Physical | 50 | 95 | 30 | The target is cut with a scythe or claw. |
Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Double-Edge | Normal | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Roar | Normal | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Flamethrower | Fire | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
Strength | Normal | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
Dig | Ground | Physical | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Fire Blast | Fire | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
Swift | Normal | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Scary Face | Normal | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |