PokeRogue Pokedex /
Hawlucha
View Hawlucha's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
Hawlucha Pokédex Data
key | value |
---|---|
Type | Fighting Flying |
Starter Cost | 4 |
Weight | 21.5 kg |
Biomes | |
Ability | |
Mold Breaker Moves can be used on the target regardless of its Abilities. |
Hawlucha Base Stats
key | value |
---|---|
HP | 78 |
Attack | 92 |
Defense | 75 |
Sp. Atk | 74 |
Sp. Def | 63 |
Speed | 118 |
BST | 500 |
Hawlucha Evolution
Hawlucha Type Chart
Fighting Type Strength
Normal
2
Fire
1
Water
1
Electric
1
Grass
1
Ice
2
Fighting
1
Poison
0.5
Ground
1
Flying
0.5
Psychic
0.5
Bug
0.5
Rock
2
Ghost
0
Dragon
1
Dark
2
Steel
2
Fairy
0.5
Flying Type Strength
Normal
1
Fire
1
Water
1
Electric
0.5
Grass
2
Ice
1
Fighting
2
Poison
1
Ground
1
Flying
1
Psychic
1
Bug
2
Rock
0.5
Ghost
1
Dragon
1
Dark
1
Steel
0.5
Fairy
1
Fighting + Flying Type Weakness
Normal
1
Fire
1
Water
1
Electric
2
Grass
0.5
Ice
2
Fighting
0.5
Poison
1
Ground
0
Flying
2
Psychic
2
Bug
0.25
Rock
1
Ghost
1
Dragon
1
Dark
0.5
Steel
1
Fairy
2
Hawlucha Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Triple Axel | Ice | Physical | 20 | 90 | 10 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
High Horsepower | Ground | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |
Floaty Fall | Flying | Physical | 90 | 95 | 15 | The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch. |
Wicked Blow | Dark | Physical | 75 | 100 | 5 | The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. |
Hawlucha Moves learned by level up
Total 16 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
1 | Hone Claws | Dark | Status | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
4 | Wing Attack | Flying | Physical | 60 | 100 | 35 | The target is struck with large, imposing wings spread wide to inflict damage. |
8 | Detect | Fighting | Status | - | - | 5 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
12 | Aerial Ace | Flying | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
16 | Encore | Normal | Status | - | 100 | 5 | The user compels the target to keep using the move it encored for three turns. |
20 | Feather Dance | Flying | Status | - | 100 | 15 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
24 | Brick Break | Fighting | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
28 | Bounce | Flying | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
32 | Taunt | Dark | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
36 | Roost | Flying | Status | - | - | 5 | The user lands and rests its body. This move restores the user's HP by up to half of its max HP. |
40 | Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
44 | Flying Press | Fighting | Physical | 100 | 95 | 10 | The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. |
48 | High Jump Kick | Fighting | Physical | 130 | 90 | 10 | The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
52 | Endeavor | Normal | Physical | - | 100 | 5 | This attack move cuts down the target's HP to equal the user's HP. |
56 | Sky Attack | Flying | Physical | 140 | 90 | 5 | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
Hawlucha Moves learned by TM/HM
Total 89 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Mega Punch | Normal | Physical | 80 | 85 | 20 | The target is slugged by a punch thrown with muscle-packed power. |
Fire Punch | Fire | Physical | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
Thunder Punch | Electric | Physical | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
Cut | Normal | Physical | 50 | 95 | 30 | The target is cut with a scythe or claw. |
Fly | Flying | Physical | 90 | 95 | 15 | The user flies up into the sky and then strikes its target on the next turn. |
Mega Kick | Normal | Physical | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Low Kick | Fighting | Physical | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
Strength | Normal | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
Dig | Ground | Physical | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Agility | Psychic | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Swift | Normal | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |