PokeRogue Pokedex /
Shedinja
View Shedinja's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
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Shedinja Pokédex Data
key | value |
---|---|
Type | ![]() ![]() |
Starter Cost | 4 |
Weight | 1.2 kg |
Biomes | |
Ability | Wonder Guard Its mysterious power only lets supereffective moves hit the Pokémon. |
Shedinja Base Stats
key | value |
---|---|
HP | 1 |
Attack | 90 |
Defense | 45 |
Sp. Atk | 30 |
Sp. Def | 30 |
Speed | 40 |
BST | 236 |
Shedinja Evolution
Shedinja Type Chart
Bug Type Strength
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1
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0.5
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1
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1
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2
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1
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0.5
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0.5
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1
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0.5
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2
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1
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1
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0.5
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1
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2
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0.5
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0.5
Ghost Type Strength
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0
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1
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1
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1
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1
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1
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1
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1
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1
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1
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2
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1
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1
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2
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1
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0.5
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1
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1
Bug + Ghost Type Weakness
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0
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2
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1

1

0.5

1

0

0.5

0.5
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2
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1
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0.5
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2
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2
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1
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2
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1
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1
Shedinja Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Attack Order | ![]() | ![]() | 90 | 100 | 15 | The user calls out its underlings to pummel the target. Critical hits land more easily. |
Sticky Web | ![]() | ![]() | - | - | 20 | The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle. |
Spirit Shackle | ![]() | ![]() | 80 | 100 | 10 | The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping. |
Shell Smash | ![]() | ![]() | - | - | 15 | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
Shedinja Moves learned by level up
Total 17 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Shadow Claw | ![]() | ![]() | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
1 | Grudge | ![]() | ![]() | - | - | 5 | If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. |
1 | Mud-Slap | ![]() | ![]() | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
1 | Metal Claw | ![]() | ![]() | 50 | 95 | 35 | The target is raked with steel claws. This may also raise the user's Attack stat. |
1 | Dig | ![]() | ![]() | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
1 | Scratch | ![]() | ![]() | 40 | 100 | 35 | Hard, pointed, sharp claws rake the target to inflict damage. |
1 | Sand Attack | ![]() | ![]() | - | 100 | 15 | Sand is hurled in the target's face, reducing the target's accuracy. |
1 | Harden | ![]() | ![]() | - | - | 30 | The user stiffens all the muscles in its body to raise its Defense stat. |
1 | False Swipe | ![]() | ![]() | 40 | 100 | 40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
15 | Confuse Ray | ![]() | ![]() | - | 100 | 10 | The target is exposed to a sinister ray that triggers confusion. |
23 | Absorb | ![]() | ![]() | 20 | 100 | 25 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
29 | Shadow Sneak | ![]() | ![]() | 40 | 100 | 30 | The user extends its shadow and attacks the target from behind. This move always goes first. |
36 | Fury Swipes | ![]() | ![]() | 18 | 80 | 15 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
43 | Mind Reader | ![]() | ![]() | - | - | 5 | The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
50 | Shadow Ball | ![]() | ![]() | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
57 | Spite | ![]() | ![]() | - | 100 | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
64 | Phantom Force | ![]() | ![]() | 90 | 100 | 10 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
Shedinja Moves learned by TM/HM
Total 49 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Cut | ![]() | ![]() | 50 | 95 | 30 | The target is cut with a scythe or claw. |
Hyper Beam | ![]() | ![]() | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Solar Beam | ![]() | ![]() | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Dig | ![]() | ![]() | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
Toxic | ![]() | ![]() | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Agility | ![]() | ![]() | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
Double Team | ![]() | ![]() | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Confuse Ray | ![]() | ![]() | - | 100 | 10 | The target is exposed to a sinister ray that triggers confusion. |
Dream Eater | ![]() | ![]() | 100 | 100 | 15 | The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. |
Leech Life | ![]() | ![]() | 80 | 100 | 10 | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
Flash | ![]() | ![]() | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. |
Rest | ![]() | ![]() | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Substitute | ![]() | ![]() | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Thief | ![]() | ![]() | 60 | 100 | 25 | The user attacks and has a 30% chance to steal the target's held item simultaneously. |
Snore | ![]() | ![]() | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Spite | ![]() | ![]() | - | 100 | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Protect | ![]() | ![]() | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Mud-Slap | ![]() | ![]() | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Sandstorm | ![]() | ![]() | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |