PokeRogue Pokedex /
Shuckle
View Shuckle's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
Shuckle Pokédex Data
key | value |
---|---|
Type | Bug Rock |
Starter Cost | 4 |
Weight | 20.5 kg |
Biomes | |
Ability | |
Contrary Makes stat changes have an opposite effect. |
Shuckle Base Stats
key | value |
---|---|
HP | 20 |
Attack | 10 |
Defense | 230 |
Sp. Atk | 10 |
Sp. Def | 230 |
Speed | 5 |
BST | 505 |
Shuckle Evolution
Shuckle Type Chart
Bug Type Strength
Normal
1
Fire
0.5
Water
1
Electric
1
Grass
2
Ice
1
Fighting
0.5
Poison
0.5
Ground
1
Flying
0.5
Psychic
2
Bug
1
Rock
1
Ghost
0.5
Dragon
1
Dark
2
Steel
0.5
Fairy
0.5
Rock Type Strength
Normal
1
Fire
2
Water
1
Electric
1
Grass
1
Ice
2
Fighting
0.5
Poison
1
Ground
0.5
Flying
2
Psychic
1
Bug
2
Rock
1
Ghost
1
Dragon
1
Dark
1
Steel
0.5
Fairy
1
Bug + Rock Type Weakness
Normal
0.5
Fire
1
Water
2
Electric
1
Grass
1
Ice
1
Fighting
1
Poison
0.5
Ground
1
Flying
1
Psychic
1
Bug
1
Rock
2
Ghost
1
Dragon
1
Dark
1
Steel
2
Fairy
1
Shuckle Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Stuff Cheeks | Normal | Status | - | - | 10 | The user eats its held Berry, then sharply raises its Defense stat. |
Heal Order | Bug | Status | - | - | 10 | The user calls out its underlings to heal it. The user regains up to half of its max HP. |
Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
Salt Cure | Rock | Physical | 40 | 100 | 15 | The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move. |
Shuckle Moves learned by level up
Total 18 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Wrap | Normal | Physical | 15 | 90 | 20 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
1 | Withdraw | Water | Status | - | - | 40 | The user withdraws its body into its hard shell, raising its Defense stat. |
1 | Bide | Normal | Physical | - | - | 10 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
1 | Constrict | Normal | Physical | 10 | 100 | 35 | The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat. |
5 | Rollout | Rock | Physical | 30 | 90 | 20 | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
10 | Struggle Bug | Bug | Special | 50 | 100 | 20 | While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit. |
15 | Rock Throw | Rock | Physical | 50 | 90 | 15 | The user picks up and throws a small rock at the target to attack. |
20 | Safeguard | Normal | Status | - | - | 25 | The user creates a protective field that prevents status conditions for five turns. |
25 | Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
30 | Bug Bite | Bug | Physical | 60 | 100 | 20 | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
35 | Guard Split | Psychic | Status | - | - | 10 | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |
35 | Power Split | Psychic | Status | - | - | 10 | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
40 | Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
45 | Gastro Acid | Poison | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
50 | Sticky Web | Bug | Status | - | - | 20 | The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle. |
55 | Power Trick | Psychic | Status | - | - | 10 | The user employs its psychic power to switch its Attack stat with its Defense stat. |
60 | Stone Edge | Rock | Physical | 100 | 80 | 5 | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
65 | Shell Smash | Normal | Status | - | - | 15 | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
Shuckle Moves learned by TM/HM
Total 56 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Strength | Normal | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
Dig | Ground | Physical | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Flash | Normal | Status | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. |
Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Curse | Ghost | Status | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
Reversal | Fighting | Physical | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Sludge Bomb | Poison | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
Mud-Slap | Ground | Special | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Sandstorm | Rock | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
Endure | Normal | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Swagger | Normal | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
Attract | Normal | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |