PokeRogue Pokedex /
G-Max Venusaur
View G-Max Venusaur's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
G-Max Venusaur Pokédex Data
key | value |
---|---|
Type | Grass Poison |
Starter Cost | 3 |
Weight | 100 kg |
Biomes | |
Ability | Overgrow Powers up Grass-type moves when the Pokémon's HP is low. |
Chlorophyll Boosts the Pokémon's Speed stat in harsh sunlight. |
G-Max Venusaur Base Stats
key | value |
---|---|
HP | 100 |
Attack | 90 |
Defense | 120 |
Sp. Atk | 110 |
Sp. Def | 130 |
Speed | 75 |
BST | 625 |
G-Max Venusaur Evolution
G-Max Venusaur Type Chart
Grass Type Strength
Normal
1
Fire
0.5
Water
2
Electric
1
Grass
0.5
Ice
1
Fighting
1
Poison
0.5
Ground
2
Flying
0.5
Psychic
1
Bug
0.5
Rock
2
Ghost
1
Dragon
0.5
Dark
1
Steel
0.5
Fairy
1
Poison Type Strength
Normal
1
Fire
1
Water
1
Electric
1
Grass
2
Ice
1
Fighting
1
Poison
0.5
Ground
0.5
Flying
1
Psychic
1
Bug
1
Rock
0.5
Ghost
0.5
Dragon
1
Dark
1
Steel
0
Fairy
2
Grass + Poison Type Weakness
Normal
1
Fire
2
Water
0.5
Electric
0.5
Grass
0.25
Ice
2
Fighting
0.5
Poison
1
Ground
1
Flying
2
Psychic
2
Bug
1
Rock
1
Ghost
1
Dragon
1
Dark
1
Steel
1
Fairy
0.5
G-Max Venusaur Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Sludge Bomb | Poison | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
Earth Power | Ground | Special | 90 | 100 | 10 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
Sappy Seed | Grass | Physical | 100 | 90 | 10 | The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn. |
G-Max Venusaur Moves learned by level up
Total 17 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
0 | Petal Blizzard | Grass | Physical | 90 | 100 | 15 | The user stirs up a violent petal blizzard and attacks everything around it. |
1 | Growth | Normal | Status | - | - | 20 | The user's body grows all at once, raising the Attack and Sp. Atk stats. |
1 | Petal Dance | Grass | Special | 120 | 100 | 10 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
1 | Vine Whip | Grass | Physical | 45 | 100 | 25 | The target is struck with slender, whiplike vines to inflict damage. |
1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
1 | Growl | Normal | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
9 | Leech Seed | Grass | Status | - | 90 | 10 | A seed is planted on the target. It steals some HP from the target every turn. |
12 | Razor Leaf | Grass | Physical | 55 | 95 | 25 | Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily. |
15 | Poison Powder | Poison | Status | - | 75 | 35 | The user scatters a cloud of poisonous dust that poisons the target. |
15 | Sleep Powder | Grass | Status | - | 75 | 15 | The user scatters a big cloud of sleep-inducing dust around the target. |
20 | Seed Bomb | Grass | Physical | 80 | 100 | 15 | The user slams a barrage of hard-shelled seeds down on the target from above. |
25 | Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
30 | Sweet Scent | Normal | Status | - | 100 | 20 | A sweet scent that harshly lowers opposing Pokémon's evasiveness. |
37 | Synthesis | Grass | Status | - | - | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
44 | Worry Seed | Grass | Status | - | 100 | 10 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
51 | Power Whip | Grass | Physical | 120 | 85 | 10 | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
58 | Solar Beam | Grass | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
G-Max Venusaur Moves learned by TM/HM
Total 69 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
Cut | Normal | Physical | 50 | 95 | 30 | The target is cut with a scythe or claw. |
Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Double-Edge | Normal | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Roar | Normal | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Strength | Normal | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
Solar Beam | Grass | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Light Screen | Psychic | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
Reflect | Psychic | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
Amnesia | Psychic | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. |
Flash | Normal | Status | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. |
Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Curse | Ghost | Status | - | - | 10 | A move that works differently for the Ghost type than for all other types. |