PokeRogue Pokedex /
Victreebel
View Victreebel's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
Victreebel Pokédex Data
key | value |
---|---|
Type | Grass Poison |
Starter Cost | 3 |
Weight | 15.5 kg |
Biomes | |
Ability | Chlorophyll Boosts the Pokémon's Speed stat in harsh sunlight. |
Gluttony Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual. |
Victreebel Base Stats
key | value |
---|---|
HP | 80 |
Attack | 105 |
Defense | 65 |
Sp. Atk | 100 |
Sp. Def | 70 |
Speed | 70 |
BST | 490 |
Victreebel Evolution
Victreebel Type Chart
Grass Type Strength
Normal
1
Fire
0.5
Water
2
Electric
1
Grass
0.5
Ice
1
Fighting
1
Poison
0.5
Ground
2
Flying
0.5
Psychic
1
Bug
0.5
Rock
2
Ghost
1
Dragon
0.5
Dark
1
Steel
0.5
Fairy
1
Poison Type Strength
Normal
1
Fire
1
Water
1
Electric
1
Grass
2
Ice
1
Fighting
1
Poison
0.5
Ground
0.5
Flying
1
Psychic
1
Bug
1
Rock
0.5
Ghost
0.5
Dragon
1
Dark
1
Steel
0
Fairy
2
Grass + Poison Type Weakness
Normal
1
Fire
2
Water
0.5
Electric
0.5
Grass
0.25
Ice
2
Fighting
0.5
Poison
1
Ground
1
Flying
2
Psychic
2
Bug
1
Rock
1
Ghost
1
Dragon
1
Dark
1
Steel
1
Fairy
0.5
Victreebel Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Solar Blade | Grass | Physical | 125 | 100 | 10 | In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. |
Strength Sap | Grass | Status | - | 100 | 10 | The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat. |
Fire Lash | Fire | Physical | 80 | 100 | 15 | The user strikes the target with a burning lash. This also lowers the target's Defense stat. |
Victory Dance | Fighting | Status | - | - | 10 | The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats. |
Victreebel Moves learned by level up
Total 11 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
0 | Leaf Storm | Grass | Special | 130 | 90 | 5 | The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
-1 | Stockpile | Normal | Status | - | - | 20 | The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |
-1 | Swallow | Normal | Status | - | - | 10 | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |
-1 | Spit Up | Normal | Special | - | - | 10 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
-1 | Gastro Acid | Poison | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
-1 | Power Whip | Grass | Physical | 120 | 85 | 10 | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
1 | Vine Whip | Grass | Physical | 45 | 100 | 25 | The target is struck with slender, whiplike vines to inflict damage. |
1 | Sleep Powder | Grass | Status | - | 75 | 15 | The user scatters a big cloud of sleep-inducing dust around the target. |
1 | Sweet Scent | Normal | Status | - | 100 | 20 | A sweet scent that harshly lowers opposing Pokémon's evasiveness. |
1 | Razor Leaf | Grass | Physical | 55 | 95 | 25 | Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily. |
44 | Leaf Blade | Grass | Physical | 90 | 100 | 15 | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
Victreebel Moves learned by TM/HM
Total 61 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
Cut | Normal | Physical | 50 | 95 | 30 | The target is cut with a scythe or claw. |
Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Double-Edge | Normal | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Solar Beam | Grass | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Reflect | Psychic | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
Swift | Normal | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Leech Life | Bug | Physical | 80 | 100 | 10 | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
Flash | Normal | Status | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. |
Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Thief | Dark | Physical | 60 | 100 | 25 | The user attacks and has a 30% chance to steal the target's held item simultaneously. |
Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Curse | Ghost | Status | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Scary Face | Normal | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |