PokeRogue Pokedex /
Walrein
View Walrein's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
Walrein Pokédex Data
key | value |
---|---|
Type | Ice Water |
Starter Cost | 3 |
Weight | 150.6 kg |
Biomes | |
Ability | |
Oblivious The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts. |
Walrein Base Stats
key | value |
---|---|
HP | 110 |
Attack | 80 |
Defense | 90 |
Sp. Atk | 95 |
Sp. Def | 90 |
Speed | 65 |
BST | 530 |
Walrein Evolution
Walrein Type Chart
Ice Type Strength
Normal
1
Fire
0.5
Water
0.5
Electric
1
Grass
2
Ice
0.5
Fighting
1
Poison
1
Ground
2
Flying
2
Psychic
1
Bug
1
Rock
1
Ghost
1
Dragon
2
Dark
1
Steel
0.5
Fairy
1
Water Type Strength
Normal
1
Fire
2
Water
0.5
Electric
1
Grass
0.5
Ice
1
Fighting
1
Poison
1
Ground
2
Flying
1
Psychic
1
Bug
1
Rock
2
Ghost
1
Dragon
0.5
Dark
1
Steel
1
Fairy
1
Ice + Water Type Weakness
Normal
1
Fire
1
Water
0.5
Electric
2
Grass
2
Ice
0.25
Fighting
2
Poison
1
Ground
1
Flying
1
Psychic
1
Bug
1
Rock
2
Ghost
1
Dragon
1
Dark
1
Steel
1
Fairy
1
Walrein Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Flip Turn | Water | Physical | 60 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Freeze-Dry | Ice | Special | 70 | 100 | 20 | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
Slack Off | Normal | Status | - | - | 5 | The user slacks off, restoring its own HP by up to half of its max HP. |
Steam Eruption | Water | Special | 110 | 95 | 5 | The user immerses the target in superheated steam. This may also leave the target with a burn. |
Walrein Moves learned by level up
Total 18 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Swagger | Normal | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
1 | Crunch | Dark | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
1 | Ice Fang | Ice | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
1 | Rollout | Rock | Physical | 30 | 90 | 20 | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
1 | Defense Curl | Normal | Status | - | - | 40 | The user curls up to conceal weak spots and raise its Defense stat. |
1 | Growl | Normal | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
1 | Water Gun | Water | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. |
12 | Powder Snow | Ice | Special | 40 | 100 | 25 | The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. |
16 | Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
20 | Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
24 | Brine | Water | Special | 65 | 100 | 10 | If the target's HP is half or less, this attack will hit with double the power. |
28 | Aurora Beam | Ice | Special | 65 | 100 | 20 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
35 | Encore | Normal | Status | - | 100 | 5 | The user compels the target to keep using the move it encored for three turns. |
40 | Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
48 | Surf | Water | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
56 | Blizzard | Ice | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
64 | Hail | Ice | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
72 | Sheer Cold | Ice | Special | 200 | 20 | 5 | The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. |
Walrein Moves learned by TM/HM
Total 58 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Roar | Normal | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Hydro Pump | Water | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
Surf | Water | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
Ice Beam | Ice | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Blizzard | Ice | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Strength | Normal | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. |
Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Waterfall | Water | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Super Fang | Normal | Physical | - | 90 | 10 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Mud-Slap | Ground | Special | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |