PokeRogue Pokedex /
Wishiwashi School
View Wishiwashi School's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Wishiwashi School Pokédex Data
| key | value |
|---|---|
Type | Water |
Starter Cost | 3 |
Weight | 78.6 kg |
Biomes | |
Ability | Schooling When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low. |
Wishiwashi School Base Stats
| key | value |
|---|---|
HP | 45 |
Attack | 140 |
Defense | 130 |
Sp. Atk | 140 |
Sp. Def | 135 |
Speed | 30 |
BST | 620 |
Wishiwashi School Evolution
Wishiwashi School Type Chart
Water Type Strength
Normal1
Fire2
Water0.5
Electric1
Grass0.5
Ice1
Fighting1
Poison1
Ground2
Flying1
Psychic1
Bug1
Rock2
Ghost1
Dragon0.5
Dark1
Steel1
Fairy1
Water Type Weakness
Normal1
Fire0.5
Water0.5
Electric2
Grass2
Ice0.5
Fighting1
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock1
Ghost1
Dragon1
Dark1
Steel0.5
Fairy1
Wishiwashi School Egg Moves
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Heal Order | Bug | Status | - | - | 10 | The user calls out its underlings to heal it. The user regains up to half of its max HP. |
| Ice Spinner | Ice | Physical | 80 | 100 | 15 | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Dragon Dance | Dragon | Status | - | - | 20 | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
| Jet Punch | Water | Physical | 60 | 100 | 15 | The user summons a torrent around its fist and punches at blinding speed. This move always goes first. |
Wishiwashi School Moves learned by level up
Total 14 move
| Level | Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Growl | Normal | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| 1 | Water Gun | Water | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. |
| 4 | Helping Hand | Normal | Status | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
| 8 | Beat Up | Dark | Physical | - | 100 | 10 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| 12 | Brine | Water | Special | 65 | 100 | 10 | If the target's HP is half or less, this attack will hit with double the power. |
| 16 | Tearful Look | Normal | Status | - | - | 20 | The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
| 20 | Dive | Water | Physical | 80 | 100 | 10 | Diving on the first turn, the user floats up and attacks on the next turn. |
| 24 | Soak | Water | Status | - | 100 | 20 | The user shoots a torrent of water at the target and changes the target's type to Water. |
| 28 | Uproar | Normal | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 32 | Aqua Tail | Water | Physical | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| 36 | Aqua Ring | Water | Status | - | - | 20 | The user envelops itself in a veil made of water. It regains some HP every turn. |
| 40 | Endeavor | Normal | Physical | - | 100 | 5 | This attack move cuts down the target's HP to equal the user's HP. |
| 44 | Hydro Pump | Water | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| 48 | Double-Edge | Normal | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Wishiwashi School Moves learned by TM/HM
Total 44 move
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Hydro Pump | Water | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Surf | Water | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Ice Beam | Ice | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Waterfall | Water | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
| Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Endure | Normal | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Swagger | Normal | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| Attract | Normal | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Sleep Talk | Normal | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Return | Normal | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| Frustration | Normal | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| Iron Tail | Steel | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
Normal | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |


