PokeRogue Pokedex /
Zamazenta HeroOfManyBattles
View Zamazenta HeroOfManyBattles's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Zamazenta HeroOfManyBattles Pokédex Data
key | value |
---|---|
Type | ![]() |
Starter Cost | 8 |
Weight | 210 kg |
Biomes | |
Ability | Dauntless Shield Boosts the Pokémon's Defense stat when the Pokémon enters a battle. |
Zamazenta HeroOfManyBattles Base Stats
key | value |
---|---|
HP | 92 |
Attack | 120 |
Defense | 115 |
Sp. Atk | 80 |
Sp. Def | 115 |
Speed | 138 |
BST | 660 |
Zamazenta HeroOfManyBattles Evolution
Zamazenta HeroOfManyBattles Type Chart
Fighting Type Strength

2

1

1

1

1

2

1

0.5

1

0.5

0.5

0.5

2

0

1

2

2

0.5
Fighting Type Weakness

1

1

1

1

1

1

1

1

1

2

2

0.5

0.5

1

1

0.5

1

2
Zamazenta HeroOfManyBattles Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Psyshield Bash | ![]() | ![]() | 70 | 90 | 10 | Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat. |
Body Press | ![]() | ![]() | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
Slack Off | ![]() | ![]() | - | - | 5 | The user slacks off, restoring its own HP by up to half of its max HP. |
Victory Dance | ![]() | ![]() | - | - | 10 | The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats. |
Zamazenta HeroOfManyBattles Moves learned by level up
Total 13 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Bite | ![]() | ![]() | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
1 | Quick Attack | ![]() | ![]() | 40 | 100 | 30 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
1 | Metal Claw | ![]() | ![]() | 50 | 95 | 35 | The target is raked with steel claws. This may also raise the user's Attack stat. |
1 | Howl | ![]() | ![]() | - | - | 40 | The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. |
1 | Wide Guard | ![]() | ![]() | - | - | 10 | The user and its allies are protected from wide-ranging attacks for one turn. |
11 | Slash | ![]() | ![]() | 70 | 100 | 20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
22 | Iron Defense | ![]() | ![]() | - | - | 15 | The user hardens its body's surface like iron, sharply raising its Defense stat. |
33 | Iron Head | ![]() | ![]() | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
44 | Metal Burst | ![]() | ![]() | - | 100 | 10 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
55 | Crunch | ![]() | ![]() | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
66 | Moonblast | ![]() | ![]() | 95 | 100 | 15 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
77 | Close Combat | ![]() | ![]() | 120 | 100 | 5 | The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
88 | Giga Impact | ![]() | ![]() | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
Zamazenta HeroOfManyBattles Moves learned by TM/HM
Total 64 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Body Slam | ![]() | ![]() | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Take Down | ![]() | ![]() | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Roar | ![]() | ![]() | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Hyper Beam | ![]() | ![]() | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Solar Beam | ![]() | ![]() | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Dig | ![]() | ![]() | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
Agility | ![]() | ![]() | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
Double Team | ![]() | ![]() | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Light Screen | ![]() | ![]() | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
Reflect | ![]() | ![]() | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
Focus Energy | ![]() | ![]() | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
Swift | ![]() | ![]() | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Rest | ![]() | ![]() | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Substitute | ![]() | ![]() | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Snore | ![]() | ![]() | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Reversal | ![]() | ![]() | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
Protect | ![]() | ![]() | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Scary Face | ![]() | ![]() | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
Sandstorm | ![]() | ![]() | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
Endure | ![]() | ![]() | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |