PokeRogue Pokedex /
Solgaleo
View Solgaleo's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.
Solgaleo Pokédex Data
key | value |
---|---|
Type | Psychic Steel |
Starter Cost | 6 |
Weight | 230 kg |
Biomes | |
Ability | Full Metal Body Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
Solgaleo Base Stats
key | value |
---|---|
HP | 137 |
Attack | 137 |
Defense | 107 |
Sp. Atk | 113 |
Sp. Def | 89 |
Speed | 97 |
BST | 680 |
Solgaleo Evolution
Solgaleo Type Chart
Psychic Type Strength
Normal
1
Fire
1
Water
1
Electric
1
Grass
1
Ice
1
Fighting
2
Poison
2
Ground
1
Flying
1
Psychic
0.5
Bug
1
Rock
1
Ghost
1
Dragon
1
Dark
0
Steel
0.5
Fairy
1
Steel Type Strength
Normal
1
Fire
0.5
Water
0.5
Electric
0.5
Grass
1
Ice
2
Fighting
1
Poison
1
Ground
1
Flying
1
Psychic
1
Bug
1
Rock
2
Ghost
1
Dragon
1
Dark
1
Steel
0.5
Fairy
2
Psychic + Steel Type Weakness
Normal
0.5
Fire
2
Water
1
Electric
1
Grass
0.5
Ice
0.5
Fighting
1
Poison
0
Ground
2
Flying
0.5
Psychic
0.25
Bug
1
Rock
0.5
Ghost
2
Dragon
0.5
Dark
2
Steel
0.5
Fairy
0.5
Solgaleo Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Victory Dance | Fighting | Status | - | - | 10 | The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats. |
Quiver Dance | Bug | Status | - | - | 20 | The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
Sacred Fire | Fire | Physical | 100 | 95 | 5 | The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. |
Photon Geyser | Psychic | Special | 100 | 100 | 5 | The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user. |
Solgaleo Moves learned by level up
Total 18 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
0 | Sunsteel Strike | Steel | Physical | 100 | 100 | 5 | The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities. |
1 | Teleport | Psychic | Status | - | - | 20 | The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. |
1 | Metal Claw | Steel | Physical | 50 | 95 | 35 | The target is raked with steel claws. This may also raise the user's Attack stat. |
1 | Cosmic Power | Psychic | Status | - | - | 20 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
1 | Noble Roar | Normal | Status | - | 100 | 30 | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
1 | Wake-Up Slap | Fighting | Physical | 70 | 100 | 10 | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
7 | Iron Head | Steel | Physical | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
14 | Metal Sound | Steel | Status | - | 85 | 40 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
21 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
28 | Flash Cannon | Steel | Special | 80 | 100 | 10 | The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
35 | Morning Sun | Normal | Status | - | - | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
42 | Crunch | Dark | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
49 | Metal Burst | Steel | Physical | - | 100 | 10 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
56 | Wild Charge | Electric | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
63 | Solar Beam | Grass | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
70 | Flare Blitz | Fire | Physical | 120 | 100 | 15 | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. |
77 | Wide Guard | Rock | Status | - | - | 10 | The user and its allies are protected from wide-ranging attacks for one turn. |
84 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
Solgaleo Moves learned by TM/HM
Total 77 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Double-Edge | Normal | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Roar | Normal | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Flamethrower | Fire | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Solar Beam | Grass | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Fire Spin | Fire | Special | 35 | 85 | 15 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
Thunderbolt | Electric | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
Thunder Wave | Electric | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
Thunder | Electric | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Psychic | Psychic | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
Agility | Psychic | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Light Screen | Psychic | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
Reflect | Psychic | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
Fire Blast | Fire | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
Swift | Normal | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |