PokeRogue Pokedex /
Tapu Bulu
View Tapu Bulu's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Tapu Bulu Pokédex Data
| key | value |
|---|---|
Type | Grass Fairy |
Starter Cost | 6 |
Weight | 45.5 kg |
Biomes | |
Ability | Grassy Surge Turns the ground into Grassy Terrain when the Pokémon enters a battle. |
Telepathy Anticipates an ally's attack and dodges it. |
Tapu Bulu Base Stats
| key | value |
|---|---|
HP | 70 |
Attack | 130 |
Defense | 115 |
Sp. Atk | 85 |
Sp. Def | 95 |
Speed | 75 |
BST | 570 |
Tapu Bulu Evolution
Tapu Bulu Type Chart
Grass Type Strength
Normal1
Fire0.5
Water2
Electric1
Grass0.5
Ice1
Fighting1
Poison0.5
Ground2
Flying0.5
Psychic1
Bug0.5
Rock2
Ghost1
Dragon0.5
Dark1
Steel0.5
Fairy1
Fairy Type Strength
Normal1
Fire0.5
Water1
Electric1
Grass1
Ice1
Fighting2
Poison0.5
Ground1
Flying1
Psychic1
Bug1
Rock1
Ghost1
Dragon2
Dark2
Steel0.5
Fairy1
Grass + Fairy Type Weakness
Normal1
Fire2
Water0.5
Electric0.5
Grass0.5
Ice2
Fighting0.5
Poison4
Ground0.5
Flying2
Psychic1
Bug1
Rock1
Ghost1
Dragon0
Dark0.5
Steel2
Fairy1
Tapu Bulu Egg Moves
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Sappy Seed | Grass | Physical | 100 | 90 | 10 | The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn. |
| Drain Punch | Fighting | Physical | 75 | 100 | 10 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| Magical Torque | Fairy | Physical | 100 | 100 | 10 | The user revs their fae-like engine into the target. This may also confuse the target. |
| Victory Dance | Fighting | Status | - | - | 10 | The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats. |
Tapu Bulu Moves learned by level up
Total 17 move
| Level | Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| 1 | Leafage | Grass | Physical | 40 | 100 | 40 | The user attacks by pelting the target with leaves. |
| 5 | Withdraw | Water | Status | - | - | 40 | The user withdraws its body into its hard shell, raising its Defense stat. |
| 10 | Disable | Normal | Status | - | 100 | 20 | For four turns, this move prevents the target from using the move it last used. |
| 15 | Leech Seed | Grass | Status | - | 90 | 10 | A seed is planted on the target. It steals some HP from the target every turn. |
| 20 | Mega Drain | Grass | Special | 40 | 100 | 15 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 25 | Whirlwind | Normal | Status | - | - | 20 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 30 | Horn Attack | Normal | Physical | 65 | 100 | 25 | The target is jabbed with a sharply pointed horn to inflict damage. |
| 35 | Scary Face | Normal | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| 40 | Horn Leech | Grass | Physical | 75 | 100 | 10 | The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target. |
| 45 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 50 | Mean Look | Normal | Status | - | - | 5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| 55 | Nature's Madness | Fairy | Special | - | 90 | 10 | The user hits the target with the force of nature. It halves the target's HP. |
| 60 | Wood Hammer | Grass | Physical | 120 | 100 | 15 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| 65 | Megahorn | Bug | Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target with no letup. |
| 70 | Skull Bash | Normal | Physical | 130 | 100 | 10 | The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
| 75 | Grassy Terrain | Grass | Status | - | - | 10 | The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
Tapu Bulu Moves learned by TM/HM
Total 67 move
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Mega Punch | Normal | Physical | 80 | 85 | 20 | The target is slugged by a punch thrown with muscle-packed power. |
| Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| Roar | Normal | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Solar Beam | Grass | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Light Screen | Psychic | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| Reflect | Psychic | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Scary Face | Normal | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Endure | Normal | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| False Swipe | Normal | Physical | 40 | 100 | 40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Swagger | Normal | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| Sleep Talk | Normal | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Return | Normal | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |


