PokeRogue Pokedex /
Sawsbuck Autumn
View Sawsbuck Autumn's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Sawsbuck Autumn Pokédex Data
| key | value |
|---|---|
Type | Normal Grass |
Starter Cost | 3 |
Weight | 92.5 kg |
Biomes | |
Ability | Chlorophyll Boosts the Pokémon's Speed stat in harsh sunlight. Sap Sipper Boosts the Attack stat if hit by a Grass-type move instead of taking damage. |
Serene Grace Boosts the likelihood of additional effects occurring when attacking. |
Sawsbuck Autumn Base Stats
| key | value |
|---|---|
HP | 80 |
Attack | 100 |
Defense | 70 |
Sp. Atk | 60 |
Sp. Def | 70 |
Speed | 95 |
BST | 475 |
Sawsbuck Autumn Evolution
Sawsbuck Autumn Type Chart
Normal Type Strength
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting1
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock0.5
Ghost0
Dragon1
Dark1
Steel0.5
Fairy1
Grass Type Strength
Normal1
Fire0.5
Water2
Electric1
Grass0.5
Ice1
Fighting1
Poison0.5
Ground2
Flying0.5
Psychic1
Bug0.5
Rock2
Ghost1
Dragon0.5
Dark1
Steel0.5
Fairy1
Normal + Grass Type Weakness
Normal1
Fire2
Water0.5
Electric0.5
Grass0.5
Ice2
Fighting2
Poison2
Ground0.5
Flying2
Psychic1
Bug2
Rock1
Ghost0
Dragon1
Dark1
Steel1
Fairy1
Sawsbuck Autumn Egg Moves
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Tidy Up | Normal | Status | - | - | 10 | The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats. |
| Flower Trick | Grass | Physical | 70 | - | 10 | The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit. |
| Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Combat Torque | Fighting | Physical | 100 | 100 | 10 | The user revs their engine forcefully into the target. This may also leave the target with paralysis. |
Sawsbuck Autumn Moves learned by level up
Total 15 move
| Level | Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|---|
| 0 | Horn Leech | Grass | Physical | 75 | 100 | 10 | The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target. |
| 1 | Sand Attack | Ground | Status | - | 100 | 15 | Sand is hurled in the target's face, reducing the target's accuracy. |
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| 1 | Growl | Normal | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| 1 | Camouflage | Normal | Status | - | - | 20 | The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. |
| 1 | Megahorn | Bug | Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target with no letup. |
| 10 | Double Kick | Fighting | Physical | 30 | 100 | 30 | The target is quickly kicked twice in succession using both feet. |
| 13 | Leech Seed | Grass | Status | - | 90 | 10 | A seed is planted on the target. It steals some HP from the target every turn. |
| 16 | Bullet Seed | Grass | Physical | 25 | 100 | 30 | The user forcefully shoots seeds at the target two to five times in a row. |
| 20 | Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| 24 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 28 | Energy Ball | Grass | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 36 | Charm | Fairy | Status | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| 44 | Double-Edge | Normal | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 52 | Solar Beam | Grass | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Sawsbuck Autumn Moves learned by TM/HM
Total 67 move
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Swords Dance | Normal | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| Cut | Normal | Physical | 50 | 95 | 30 | The target is cut with a scythe or claw. |
| Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Solar Beam | Grass | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| Thunder Wave | Electric | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| Dig | Ground | Physical | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
| Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Agility | Psychic | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Light Screen | Psychic | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| Flash | Normal | Status | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. |
| Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Curse | Ghost | Status | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
| Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |


