PokeRogue Pokedex /
Xerneas Neutral
View Xerneas Neutral's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Xerneas Neutral Pokédex Data
| key | value |
|---|---|
Type | Fairy |
Starter Cost | 8 |
Weight | 215 kg |
Biomes | |
Ability | Fairy Aura Powers up each Pokémon's Fairy-type moves. |
Xerneas Neutral Base Stats
| key | value |
|---|---|
HP | 126 |
Attack | 131 |
Defense | 95 |
Sp. Atk | 131 |
Sp. Def | 98 |
Speed | 99 |
BST | 680 |
Xerneas Neutral Evolution
Xerneas Neutral Type Chart
Fairy Type Strength
Normal1
Fire0.5
Water1
Electric1
Grass1
Ice1
Fighting2
Poison0.5
Ground1
Flying1
Psychic1
Bug1
Rock1
Ghost1
Dragon2
Dark2
Steel0.5
Fairy1
Fairy Type Weakness
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting0.5
Poison2
Ground1
Flying1
Psychic1
Bug0.5
Rock1
Ghost1
Dragon0
Dark0.5
Steel2
Fairy1
Xerneas Neutral Egg Moves
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Searing Shot | Fire | Special | 100 | 100 | 5 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Lumina Crash | Psychic | Special | 80 | 100 | 10 | The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat. |
| Strength Sap | Grass | Status | - | 100 | 10 | The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat. |
| Tail Glow | Bug | Status | - | - | 20 | The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat. |
Xerneas Neutral Moves learned by level up
Total 19 move
| Level | Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| 1 | Gravity | Psychic | Status | - | - | 5 | This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used. |
| 5 | Light Screen | Psychic | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| 10 | Aurora Beam | Ice | Special | 65 | 100 | 20 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
| 15 | Nature Power | Normal | Status | - | - | 20 | This attack makes use of nature's power. Its effects vary depending on the user's environment. |
| 20 | Night Slash | Dark | Physical | 70 | 100 | 15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| 25 | Aromatherapy | Grass | Status | - | - | 5 | The user releases a soothing scent that heals all status conditions affecting the user's party. |
| 30 | Psych Up | Normal | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| 35 | Horn Leech | Grass | Physical | 75 | 100 | 10 | The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target. |
| 40 | Misty Terrain | Fairy | Status | - | - | 10 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| 45 | Ingrain | Grass | Status | - | - | 20 | The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. |
| 50 | Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| 55 | Geomancy | Fairy | Status | - | - | 10 | The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. |
| 60 | Moonblast | Fairy | Special | 95 | 100 | 15 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| 65 | Heal Pulse | Psychic | Status | - | - | 10 | The user emits a healing pulse that restores the target's HP by up to half of its max HP. |
| 70 | Megahorn | Bug | Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target with no letup. |
| 75 | Close Combat | Fighting | Physical | 120 | 100 | 5 | The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 80 | Outrage | Dragon | Physical | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 85 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
Xerneas Neutral Moves learned by TM/HM
Total 58 move
| Name | Type | Category | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| Cut | Normal | Physical | 50 | 95 | 30 | The target is cut with a scythe or claw. |
| Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Roar | Normal | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Thunderbolt | Electric | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| Thunder Wave | Electric | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunder | Electric | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Toxic | Poison | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Psychic | Psychic | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
| Double Team | Normal | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Light Screen | Psychic | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| Reflect | Psychic | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Swift | Normal | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Flash | Normal | Status | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. |
| Rest | Psychic | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Substitute | Normal | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| Snore | Normal | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Protect | Normal | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |


