PokeRogue Pokedex /
Impidimp
View Impidimp's detailed stats, abilities, types, evolution and moves in PokeRogue Dex.


Impidimp Pokédex Data
key | value |
---|---|
Type | ![]() ![]() |
Starter Cost | 3 |
Weight | 5.5 kg |
Biomes | |
Ability | |
Pickpocket Steals an item from an attacker that made direct contact. |
Impidimp Base Stats
key | value |
---|---|
HP | 45 |
Attack | 45 |
Defense | 30 |
Sp. Atk | 55 |
Sp. Def | 40 |
Speed | 50 |
BST | 265 |
Impidimp Evolution
Impidimp Type Chart
Dark Type Strength

1

1

1

1

1

1

0.5

1

1

1

2

1

1

2

1

0.5

1

0.5
Fairy Type Strength

1

0.5

1

1

1

1

2

0.5

1

1

1

1

1

1

2

2

0.5

1
Dark + Fairy Type Weakness

1

1

1

1

1

1

1

2

1

1

0

1

1

0.5

0

0.25

2

2
Impidimp Egg Moves
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Encore | ![]() | ![]() | - | 100 | 5 | The user compels the target to keep using the move it encored for three turns. |
Parting Shot | ![]() | ![]() | - | 100 | 20 | With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. |
Topsy-Turvy | ![]() | ![]() | - | - | 20 | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |
Wicked Blow | ![]() | ![]() | 75 | 100 | 5 | The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. |
Impidimp Moves learned by level up
Total 13 move
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Fake Out | ![]() | ![]() | 40 | 100 | 10 | This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. |
1 | Confide | ![]() | ![]() | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
4 | Bite | ![]() | ![]() | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
8 | Flatter | ![]() | ![]() | - | 100 | 15 | Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. |
12 | Fake Tears | ![]() | ![]() | - | 100 | 20 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
16 | Assurance | ![]() | ![]() | 60 | 100 | 10 | If the target has already taken some damage in the same turn, this attack's power is doubled. |
20 | Swagger | ![]() | ![]() | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
24 | Sucker Punch | ![]() | ![]() | 70 | 100 | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
28 | Torment | ![]() | ![]() | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
33 | Dark Pulse | ![]() | ![]() | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
36 | Nasty Plot | ![]() | ![]() | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |
40 | Play Rough | ![]() | ![]() | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
44 | Foul Play | ![]() | ![]() | 95 | 100 | 15 | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. |
Impidimp Moves learned by TM/HM
Total 48 move
Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|
Mega Punch | ![]() | ![]() | 80 | 85 | 20 | The target is slugged by a punch thrown with muscle-packed power. |
Mega Kick | ![]() | ![]() | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
Take Down | ![]() | ![]() | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Low Kick | ![]() | ![]() | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
Thunder Wave | ![]() | ![]() | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
Double Team | ![]() | ![]() | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Light Screen | ![]() | ![]() | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
Reflect | ![]() | ![]() | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
Metronome | ![]() | ![]() | - | - | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
Leech Life | ![]() | ![]() | 80 | 100 | 10 | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
Rest | ![]() | ![]() | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
Substitute | ![]() | ![]() | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Thief | ![]() | ![]() | 60 | 100 | 25 | The user attacks and has a 30% chance to steal the target's held item simultaneously. |
Snore | ![]() | ![]() | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Protect | ![]() | ![]() | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Scary Face | ![]() | ![]() | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
Endure | ![]() | ![]() | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Swagger | ![]() | ![]() | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
Attract | ![]() | ![]() | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Sleep Talk | ![]() | ![]() | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |